A downloadable game

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This is the base for an RTS game completed as the final project for G300 at Indiana University (Production 1).  There is not much actual content in the game, but it is a good building point and shows off some pretty fun mechanics I made.

The main portions of the game     are:

- building placement and destruction

- character selection and movement 

- resource gathering (wood and stone only, for now)

- Procedurally generated terrain

- Real time enemy spawning using object pooling*


If you would like to access the scripts in the project or play it in the editor to see how stuff works this is the repository for the game

https://bitbucket.org/jmchurch/final-project/src/master/


*In the actual build of the game enemy spawning  doesn't seem to be functioning, but  it works in the unity editor so who knows.

Download

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Click download now to get access to the following files:

BaseRTSGame.zip 33 MB

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