Territorial Domination
A downloadable game
This is the base for an RTS game completed as the final project for G300 at Indiana University (Production 1). There is not much actual content in the game, but it is a good building point and shows off some pretty fun mechanics I made.
The main portions of the game are:
- building placement and destruction
- character selection and movement
- resource gathering (wood and stone only, for now)
- Procedurally generated terrain
- Real time enemy spawning using object pooling*
If you would like to access the scripts in the project or play it in the editor to see how stuff works this is the repository for the game
https://bitbucket.org/jmchurch/final-project/src/master/
*In the actual build of the game enemy spawning doesn't seem to be functioning, but it works in the unity editor so who knows.
Download
Click download now to get access to the following files:
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